Kavli Affiliate: Matthew Fisher | First 5 Authors: Arman Maesumi, Dylan Hu, Krishi Saripalli, Vladimir G. Kim, Matthew Fisher | Summary: Procedural noise is a fundamental component of computer graphics pipelines, offering a flexible way to generate textures that exhibit "natural" random variation. Many different types of noise exist, each produced by a separate algorithm. […]
Continue.. One Noise to Rule Them All: Learning a Unified Model of Spatially-Varying Noise Patterns