Kavli Affiliate: Michael Wimmer | First 5 Authors: Markus Schütz, Bernhard Kerbl, Michael Wimmer, , | Summary: While commodity GPUs provide a continuously growing range of features and sophisticated methods for accelerating compute jobs, many state-of-the-art solutions for point cloud rendering still rely on the provided point primitives (GL_POINTS, POINTLIST, …) of graphics APIs for […]
Continue.. Rendering Point Clouds with Compute Shaders and Vertex Order Optimization